Latest Gear Live Videos
Harmonix Brings Guitar Hero to iPod, Sorta
Posted by Michael Cardiff Categories: Accessories, Casual, Internet, Music,
Those of you lurking around the iTMS Games section may have noticed a recent addition for a Guitar Hero-esque iPod game named Phase: Your Music is the Game. The nice thing, though, is that this game isn’t just a rip-off of the GH formula, but a clever new game designed by the folks at Harmonix (and thus released by MTV/Viacom). One really cool feature of the game, as well, is that the rhythm action takes place to music you have stored on your iPod. Get it? Your music IS the game.
Phase is currently on sale for $4.99 at the iTunes Music Store.
iTunes
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Manhunt 2 Review: The Good, The Bad and The Grisly
Posted by Lolita Beckwith Categories: Nintendo, Reviews, Survival Horror, Take2, Wii,
Along with the release of “Halo 3” and the unfortunate postponement of “GTA IV”, one of the biggest video game stories of the year is the saga of Rockstar’s “Manhunt 2”. First, it was banned in England due to its graphic violence. Then it was given the kiss-of-death “Adults Only” rating here in the US by the ESRB. Sony and Nintendo do not release games with that rating—and they’re not carried by Blockbuster and Walmart. Undaunted, Rockstar made some revisions, and eventually the game received a “Mature” rating.
So now “Manhunt 2” is available in stores for Nintendo Wii, Playstation 2 and PSP. Having followed the saga, and very curious about the game’s content (plus I’m a huge fan of previous Rockstar games), I made it my business to rent the Wii version and play it. Having never played the original “Manhunt”—and not being a fan of stealth games—I had little idea what to expect. After completing the tutorial of Wiimote and Nunchuk moves (which includes some very funny, if grisly, sound effects), I dove in.
Click to continue reading Manhunt 2 Review: The Good, The Bad and The Grisly
“Mario” Goes Zero-G to Promote Super Mario Galaxy
Posted by Michael Cardiff Categories: Culture, Nintendo, Release Dates,
If you’re a hardcore gamer with a Wii, you don’t need to be told that Super Mario Galaxy is looming large on the horizon. With only a week to go until launch, though, Nintendo thought that they should take the time to try to reach those last few folks that’ve been living in a cave for the past year. How did they decide to point your attention towards Mario’s latest space-faring adventure, dear reader? By plunking down a few G’s to send Mario Zero-G, of course!
That’s right, that poor bastard you see pictured above had to ride the “Vomit Comet” in a Mario suit. I’m guessing some intern at Nintendo has been stuck with the task of finding the best way to de-barf a Mario costume right now.
Super Mario Galaxy launches on the Wii on November 12th for $49.99. And it’s going to be awesome, I dare say.
GoNintendo
Assassin’s Creed Goes Gold
Posted by Steve Van Neil Categories: Action, Adventure, Corporate News, PlayStation 3, Ubisoft, Xbox 360,
The game that nobody thought would actually come out this year is officially done and on its way to be pressed, boxed, and shipped out to game stores. Yes, that’s right. Assassin’s Creed, the long-in-development Crusades sandbox epic has gone gold for production.
“We’ve been working very hard for nearly four years to make Assassin’s Creed a reality and now there is a confirmed date when players will get to experience the results of our efforts,” shared Jade Raymond, producer of Assassin’s Creed. “This is a huge event for the team. Our biggest reward will be everyone having a lot of good solid fun.”
Assassin’s Creed hits the Xbox 360 and PS3 on November 13th.
Ubisoft
Wii Fit Box, More Screens Emerge
Posted by Michael Cardiff Categories: Accessories, Party Games, Wii,
It’s been a while since we’ve heard about everyone’s favorite balance board, but with the Japanese release date just over a month away we knew that the info had to start trickling in. Above we have the (presumably final) box art for the board, which should retail around $75 when it hits the state. Click the jump to see more pictures of the software in action, including a new preview of a skiing simulation using the board! There’s also a link to a new movie of several minigames. So what’re you waiting for!
Click to continue reading Wii Fit Box, More Screens Emerge
NintendoWiiFanboy.com
E for All: Metal Gear Solid 4 Demo Impressions
Posted by Steve Van Neil Categories: Action, Konami, PlayStation 3,
My mission was clear. Behind a barbed wire facade and slew of No Camera signs lurked one of the few worthwhile E for All offerings: a playable Metal Gear Solid 4: Guns of the Patriots demo. The official word was that this short demo was the only taste we Americans would get of the latest Solid Snake outing before its release next year, so Konami’s booth was naturally my first stop at the show. The line snaked around the entire booth. I queued up and waited. And waited some more. Finally, we were led into a makeshift theater (appropriately outfitted with sandbags and cargo netting) where a company representative gave us a crash course on the game’s controls. Afterwards, the door opened and we were unleashed upon the demo kiosks.
Click to continue reading E for All: Metal Gear Solid 4 Demo Impressions
Brutal Legend Debut Trailer
Posted by Steve Van Neil Categories: Action, PlayStation 3, Trailers, Xbox 360,
Sometimes you see a game trailer that just renews your faith in the industry. Such is the case with this teaser for Brutal Legend, the latest from Tim Schafer and his Double Fine Productions. Yes, I know it’s a CG trailer, but the insane genius on display here cannot be denied. Equal parts God of War, Guitar Hero, and Heavy Metal, Brutal Legend promises to be one of the most hilarious and imaginative games of next year. Toss in the voice talents of actor/comedian Jack Black and a horde of heavy metal rockers, remind yourself that Schafer is the guy behind PC classics Full Throttle and Grim Fandango, as well as last generation’s underplayed platforming gem, Psychonauts, and you have the recipe for a truly special gaming experience.
Brutal Legend is slated to hit the Xbox 360 and PS3 next year. Inexplicably, the game’s Wikipedia entry is the only place online that has some solid info on the game, so check out the link below.
Read More | Brutal Legend's Wikipedia entry
Bionic Commando Returns!
Posted by Steve Van Neil Categories: Action, CAPCOM, PC, PlayStation 3, Xbox 360,
Remember Bionic Commando? The classic NES side scroller, which introduced a grappling gun to the system’s action-adventure slate, blew us all away with its sheer difficulty when it debuted in 1988. Popular with gamers and critics, Bionic Commando pretty much disappeared, only to resurface as a GameBoy and GameBoy color game. Gamers were left to pray to the Capcom gods for a sequel.
Well, Capcom has answered, announcing that a new Bionic Commando is on the way to the Xbox 360, PS3, and PC. Little is known about the game except that it will be developed internationally; indeed this new iteration is being produced by Capcom America, creatively advised upon by Capcom Japan, and actually developed by a Swedish studio called GRIN. Oh, and fear not…the game’s storyline will be as ridiculous as ever.
Read More | GameSpot
Portal Review: Non-linear puzzlement at its best
Posted by Sparky Categories: Electronic Arts, Internet, PC, Platformers, Puzzle, Reviews, Xbox 360,
Valve’s big new gaming pack, The Orange Box, includes a stunning new kind of puzzle game called Portal. Portal is a non-linear puzzle platformer featuring M.C. Escher-like bending of space, and some of the most unique gameplay to hit gaming market in a long time.
Portal features Black Mesa’s newest research competitor- Aperture Sciences - creators of the aperture gun, a device capable of creating space-bending portals between almost any two points in space. It’s hard to describe the gameplay in words so check out Valve’s Portal page and view the trailers to try and wrap your head around it. Click through for Playfeed’s full thoughts on this fresh new gaming experience.
Click to continue reading Portal Review: Non-linear puzzlement at its best
New Assassin’s Creed Video
Posted by Steve Van Neil Categories: Action, Adventure, PC, PlayStation 3, Trailers, Ubisoft, Xbox 360,
The developers of Assassin’s Creed have always boasted of their game’s high level of environmental interaction. They claim that every wall, object, or person in their highly anticipated Xbox 360/PS3/PC action-adventure game can be scaled, moved, or shoved. And now here’s the video to prove it. Watch Altair (the game’s featured assassin) try to escape the city’s guards by running, climbing, and jumping all over this Middle Aged playground, and kindly ignore the futuristic glitches and flashes that hint at a more mysterious storyline that Ubisoft will not divulge. Gape at the mind-boggling geometry that for once actually does permit the level of interaction promised by its enthusiastic creators. Raise an eyebrow at the anachronistic Hans Zimmer-esque musical score. Breathe a sigh of relief that this long in development game looks like it could conceivably hit that once nigh-unhittable November release date.
Read More | IGN
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